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COMPUTER GAMES PROGRAMMING PORTFOLIO

-Adon Young-

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WHO AM I?

I'm Adon Young, a fourth-year Games Development student at Glasgow Caledonian University actively involved in the Wellness Game Lab internship. Specializing in C# programming within Unity, I've honed my skills through practical experience and study of C++. Some of my work, including projects published on the Unity Asset Store, highlights my proficiency in programming and digital design. Beyond my studies, I enjoy board games and escape rooms, aiming to create immersive gaming experiences that resonate with players.

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RECENT ACTIVITIES

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Scottish Games Frenzy (2024)...

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I Recently Attended the Scottish Games Frenzy with a colleague, where we explored various games and participated in insightful roundtable discussions. We learned about updates to the Video Games Expenditure Credit, gaining valuable insights into game tax credits and industry networking strategies.

Additionally, we enjoyed gameplay experiences, including an immersive adventure set in a beautifully crafted fantasy world, as well as an energetic VR action-platformer featuring challenging obstacle courses.

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Wellness Game Lab Internship...

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"Serenity Stones" is an immersive and reflective game developed as part of my summer 2024 internship with the Wellness Game Lab project. Working in a small team of 4, we designed the game over the course of two months. The project was initiated by MoodForest, a company dedicated to enhancing physical and mental well-being through interactive experiences, in collaboration with Skills Café, an organization that bridges the gap between education and real-world application.

The game focuses on promoting mental wellness by providing players with a calm, meditative environment. Players stack stones in various tranquil themes while reflecting on balance in their own lives, choosing between two scenarios centered around balanced diet and work-life balance.

With multiple themes to explore and features that allow players to customize their reflections, Serenity Stones is more than just a game—it’s an experience aimed at fostering mindfulness and self-reflection.

Serenity Stones is free to play here on my website (Only accessible through PC browser) or you can follow the below link to the Itch.io page...

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https://clockworkknowledge.itch.io/serenity-stones
 

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GCU-Group Project (Space Race)...

"Space Race" is a dynamic racing game developed as part of our GCU group project. With a team of 13; 3 programmers (myself included), 3 designers, and 7 artists, we brought this vision to life.
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The game is based on the client's brief, focusing on aerodynamics and handling, meeting key requirements such as customizable cars and diverse characters.
 
Designed for children aged 9-11 who study at surrounding schools, "Space Race" offers an exciting and educational experience.
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Space Race is free to play here on my website (Only accessible through PC browser) or you can follow the below link to the Itch IO page...
https://gcugames.itch.io/space-race

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Global Game Jam (2024)...

In collaboration with a talented team of artists and programmers, including my own contributions as a programmer, we created "Not A Laughing Matter".

 

This project was developed for the 2024 Global Game Jam where the theme was "Make Me Laugh". Our team took a unique approach, crafting a narrative around a super serious spy infiltrating a top-secret Practical Jokes Warehouse to steal the world's funniest joke.

Despite the absence of a dedicated level designer, I took on the challenge and contributed to the level design aspect of the game, ensuring engaging and challenging environments for players to navigate.

 

The game was built using Unity and included assets from the Synty Prototype and Synty Gang Warfare packs. The game combines elements of stealth, humour, and adventure. "Not A Laughing Matter" is free to play on the Global Game Jam website, you can use the link below to take you to our games homepage.

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https://globalgamejam.org/games/2024/not-laughing-matter-3

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